import androidx.compose.ui.graphics.Color import androidx.compose.ui.graphics.PathFillType import androidx.compose.ui.graphics.SolidColor import androidx.compose.ui.graphics.StrokeCap import androidx.compose.ui.graphics.StrokeJoin import androidx.compose.ui.graphics.vector.ImageVector import androidx.compose.ui.graphics.vector.path import androidx.compose.ui.unit.dp public val Swords: ImageVector get() { if (_Swords != null) { return _Swords!! } _Swords = ImageVector.Builder( name = "Swords", defaultWidth = 24.dp, defaultHeight = 24.dp, viewportWidth = 24f, viewportHeight = 24f ).apply { path( fill = null, fillAlpha = 1.0f, stroke = SolidColor(Color(0xFF000000)), strokeAlpha = 1.0f, strokeLineWidth = 2f, strokeLineCap = StrokeCap.Round, strokeLineJoin = StrokeJoin.Round, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(14.5f, 17.5f) lineTo(3f, 6f) lineTo(3f, 3f) lineTo(6f, 3f) lineTo(17.5f, 14.5f) } path( fill = null, fillAlpha = 1.0f, stroke = SolidColor(Color(0xFF000000)), strokeAlpha = 1.0f, strokeLineWidth = 2f, strokeLineCap = StrokeCap.Round, strokeLineJoin = StrokeJoin.Round, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(13f, 19f) lineTo(19f, 13f) } path( fill = null, fillAlpha = 1.0f, stroke = SolidColor(Color(0xFF000000)), strokeAlpha = 1.0f, strokeLineWidth = 2f, strokeLineCap = StrokeCap.Round, strokeLineJoin = StrokeJoin.Round, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(16f, 16f) lineTo(20f, 20f) } path( fill = null, fillAlpha = 1.0f, stroke = SolidColor(Color(0xFF000000)), strokeAlpha = 1.0f, strokeLineWidth = 2f, strokeLineCap = StrokeCap.Round, strokeLineJoin = StrokeJoin.Round, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(19f, 21f) lineTo(21f, 19f) } path( fill = null, fillAlpha = 1.0f, stroke = SolidColor(Color(0xFF000000)), strokeAlpha = 1.0f, strokeLineWidth = 2f, strokeLineCap = StrokeCap.Round, strokeLineJoin = StrokeJoin.Round, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(14.5f, 6.5f) lineTo(18f, 3f) lineTo(21f, 3f) lineTo(21f, 6f) lineTo(17.5f, 9.5f) } path( fill = null, fillAlpha = 1.0f, stroke = SolidColor(Color(0xFF000000)), strokeAlpha = 1.0f, strokeLineWidth = 2f, strokeLineCap = StrokeCap.Round, strokeLineJoin = StrokeJoin.Round, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(5f, 14f) lineTo(9f, 18f) } path( fill = null, fillAlpha = 1.0f, stroke = SolidColor(Color(0xFF000000)), strokeAlpha = 1.0f, strokeLineWidth = 2f, strokeLineCap = StrokeCap.Round, strokeLineJoin = StrokeJoin.Round, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(7f, 17f) lineTo(4f, 20f) } path( fill = null, fillAlpha = 1.0f, stroke = SolidColor(Color(0xFF000000)), strokeAlpha = 1.0f, strokeLineWidth = 2f, strokeLineCap = StrokeCap.Round, strokeLineJoin = StrokeJoin.Round, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(3f, 19f) lineTo(5f, 21f) } }.build() return _Swords!! } private var _Swords: ImageVector? = null