import androidx.compose.ui.graphics.Color import androidx.compose.ui.graphics.PathFillType import androidx.compose.ui.graphics.SolidColor import androidx.compose.ui.graphics.StrokeCap import androidx.compose.ui.graphics.StrokeJoin import androidx.compose.ui.graphics.vector.ImageVector import androidx.compose.ui.graphics.vector.path import androidx.compose.ui.unit.dp public val Equalizer: ImageVector get() { if (_Equalizer != null) { return _Equalizer!! } _Equalizer = ImageVector.Builder( name = "Equalizer", defaultWidth = 24.dp, defaultHeight = 24.dp, viewportWidth = 960f, viewportHeight = 960f ).apply { path( fill = SolidColor(Color.Black), fillAlpha = 1.0f, stroke = null, strokeAlpha = 1.0f, strokeLineWidth = 1.0f, strokeLineCap = StrokeCap.Butt, strokeLineJoin = StrokeJoin.Miter, strokeLineMiter = 1.0f, pathFillType = PathFillType.NonZero ) { moveTo(160f, 800f) verticalLineToRelative(-320f) horizontalLineToRelative(160f) verticalLineToRelative(320f) close() moveToRelative(240f, 0f) verticalLineToRelative(-640f) horizontalLineToRelative(160f) verticalLineToRelative(640f) close() moveToRelative(240f, 0f) verticalLineToRelative(-440f) horizontalLineToRelative(160f) verticalLineToRelative(440f) close() } }.build() return _Equalizer!! } private var _Equalizer: ImageVector? = null