import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathFillType
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp
public val Equalizer: ImageVector
get() {
if (_Equalizer != null) {
return _Equalizer!!
}
_Equalizer = ImageVector.Builder(
name = "Equalizer",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 960f,
viewportHeight = 960f
).apply {
path(
fill = SolidColor(Color.Black),
fillAlpha = 1.0f,
stroke = null,
strokeAlpha = 1.0f,
strokeLineWidth = 1.0f,
strokeLineCap = StrokeCap.Butt,
strokeLineJoin = StrokeJoin.Miter,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(160f, 800f)
verticalLineToRelative(-320f)
horizontalLineToRelative(160f)
verticalLineToRelative(320f)
close()
moveToRelative(240f, 0f)
verticalLineToRelative(-640f)
horizontalLineToRelative(160f)
verticalLineToRelative(640f)
close()
moveToRelative(240f, 0f)
verticalLineToRelative(-440f)
horizontalLineToRelative(160f)
verticalLineToRelative(440f)
close()
}
}.build()
return _Equalizer!!
}
private var _Equalizer: ImageVector? = null